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Zero (Drakengard) : ウィキペディア英語版 | Zero (Drakengard)
is the main protagonist and playable character of the 2013 action role-playing game ''Drakengard 3'', the third main entry in the ''Drakengard'' series, developed by Access Games and published by Square Enix. She also appeared in the arcade game ''Lord of Vermilion III''. Zero is an Intoner, one of a race of god-like beings who control magic through their singing abilities. In trying to destroy the flower which gave birth to her powers and tried to use her to destroy humanity, she sets out to kill clones spawned by the flower to carry out its mission, referred to as her sisters. Zero was created by Taro Yoko, the game's director and co-writer, and designed by Kimihiko Fujisaka. Yoko wanted an unusual type of protagonist that had not been featured very often in games. Fujisaka crafted her to emulate the dark tones of the series, although he also added features to create a feminine vibe, such as the flower in her eye. Despite being criticized for her characterization and personality, she has also been praised for her interactions with the other characters and for standing out among video game protagonists. Fans of the ''Drakengard'' series in Japan have also received her positively. ==Creation and design== Zero was conceived by Taro Yoko, the director and co-writer of ''Drakengard 3''. While conceiving her, Yoko thought it would be interesting to do a character who had worked in a brothel, as the concept had not been often explored and the ''Drakengard'' series offered an opportunity for such a protagonist to be created.〔 This sexual aspect of the character was generally conveyed through dialogue rather than cutscenes.〔 One of the earlier ideas for Zero's role in the game was to have her as a schoolgirl with a cellphone in a contemporary setting, but this was quickly decided against.〔 Eventually, Yoko decided to create more female characters for Zero to interact with: one of the reasons behind this was that all other possible choices for the game had been rejected.〔〔 Her number-based name, along with the names of all her sisters, were meant to make it easier for players to identify and distinguish them.〔 Yoko helped write her dialogue to complement the game's unusual situations, such as rude conversations between her and the disciples during moments of carnage.〔 Multiple aspects of Zero's character and worldview were incorporated into the game's theme song "This Silence is Mine" by composers Keiichi Okabe and Onitsuka Chihiro.〔 The choice of Zero's voice actress was an important part of her design, as the team wanted to both have a good performance and surprise the audience: Maaya Uchida, normally known for gentler female roles in anime and video games, was chosen for the role.〔 Zero was designed by Kimihiko Fujisaka, a designer who had worked on each entry in the ''Drakengard'' series. His original design was meant to emulate her status as a god-like being, and have a more elaborate and heroic appearance, but as the game's atmosphere was finalized, Fujisaka redesigned her with some unaesthetic elements, taking direct influence from the game atmosphere: this was the main reason behind adding her prosthetic arm.〔 The original creation of the arm was a pure accident on Fujisaka's part. Her color palate was intended as a reverse of Caim, the protagonist of ''Drakengard''. Other aspects of her design evoked the color and design for the Goddess of the Seal, a key character in the earlier ''Drakengard'' games.〔 She went through two redesigns before Yoko was satisfied.〔 Her final design, along with the flower in her eye, emphasized her sexuality.〔〔 She originally had no flower in her design, but Fujisaka wanted to add an aspect of femininity to her appearance. The decision to place it in her eye was to add originality to the character: while the game's producer Takamata Shiba originally feared it was too much of a risk in conjunction with her gender, Yoko approved of the design.〔〔 After Zero was finalized, Yoko decided on more female characters, and told Fujisaka to "think ''Puella Magi Madoka Magica''" while designing them.〔 Elements of her design were incorporated into the other Intoners.〔 Her design, along with the rest of the main characters, was inspired by modern clothing styles and fashion in contrast to the "medieval" inspiration of previous games.〔
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